v. 0.1.2 bugs fixes and QoL changes
One Way Out! DEMO » Devlog
Boss Battles
- Added more abilities to boss enemies for increased difficulty and variety
Power-Up System
- Expanded power-ups beyond simple item type usage - more dynamic functionality
Combat Mechanics
- Fixed the heart drop over heal issue
- Modified enemy "poof" death effect for better visual feedback
- Updated heart drop sprite appearance
Weapons System
- Added how to switch between weapons during game play in instructions
User Interface
- Added sorting tabs to organize shop inventory
- Fixed shop code error - game would crash when trying to use shop in pause menu
- Fixed shop items that were non-purchasable
Spooky Mask Item
- Fixed where enemies continue running/moving instead of stopping when mask is active
- Added visual timer to show mask duration remaining
Visual Feedback
- Implemented better visual indicators for player damage
- Added visual timers for all items that require duration tracking
- Enhanced overall visual clarity for timed effects
Files
One Way Out! v0.1.2.zip 7.3 MB
5 days ago
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One Way Out! DEMO
| Status | In development |
| Author | PlayerLevelOne |
| Genre | Shooter, Action |
| Tags | Fantasy, GameMaker, Roguelike, Singleplayer, Survival Horror, Top-Down, Top down shooter |
More posts
- v. 0.1.1 bugs fixes and QoL changes14 days ago

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